Showing posts with label blender. Show all posts
Showing posts with label blender. Show all posts

Thursday, October 22, 2009

Yafaray Render

The nicest render I could muster with Yafaray.

Saturday, October 3, 2009

Screwing Around with Blender, Again



I decided to create a better screwdriver over the weekend. The first one wasn't so bad, but I wanted to create one that looked cleaner and more finished. I also added some color to this one, which looks a lot nicer. Where can I get a screwdriver with those colors? Anyway, by adding some more faces at the tip, I was able to give it that flat appearance that screwdriver 1.0 lacked. This one also took a lot less time to make, which is a good sign!

I feel so much more like a professional screwdriver modeler now.

Thursday, October 1, 2009

Screwing Around with Blender



First attempt at modeling a screwdriver. I learned about edge loops, extrusion, subdividing faces, the brush selection tool, hiding backfacing, and scaling multiple axises at the same time. Good stuff to know!

Tuesday, September 29, 2009

Monkeying Around with Blender



Here's the first thing I ever "made" in Blender. A creepy rendition of the Blender Monkey.

Not bad, but let's see if we can come up with something a little more impressive by the end of the course!