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Oh, I should mention I bought a book for myself about animation in Blender. As soon as I get some time and I'm ready to start animating, I plan to dive into that book and really learn the ins and outs of animation.
The second guy is the base mesh for my Special Problems project outside this class. I plan to add some more detail to his face, and obviously give him a lot of clothing, hair, props, etcetera. He
s gonna look sweet when I'm done, just wait. I've already got a pretty cool sword for him made at home.
I've also recently become very interested in this:
http://www.teamfortress.com/contribute/
I have a pretty sweet idea for a hat to submit for this. I'm gonna make it in the next few days... I would be ecstatic if it was actually used. I'm pretty sure I can make a high quality model like this! I even read this big PDF that Valve released on the art style for the game last night.
So, on to that!
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